9999999999a:2:{i:0;a:2:{s:5:"title";s:17:"Chaos Item System";s:8:"category";s:7:"Systems";}i:1;s:7604:"
The Chaos Item System lets you re-roll the random bonuses on high level gear, add new option stars to it, and turn unwanted starred gear into the currency that pays for all of it.
It is five separate services, each with its own NPC window. They all share one currency (Shattered Fragments) and one pool of per-item reroll charges.
If you are not yet familiar with random base values and option stars, read Gear Randomization and Options first.
Every service refuses gear that does not meet all of these:
Each piece of gear can be re-rolled 3 times. The window shows what is left as
3 / 3, counting down with every base re-roll, option re-roll and added star.
When it reaches 0 / 3 the item is spent and no further service will touch it until
you use Item Restore to refill it.
The currency the system runs on. You can hold a maximum of 150.
There is exactly one way to earn them, Chaos Break, and three ways to spend them. Breaking an item never returns enough fragments to pay for re-rolling it, so fragments are a genuine cost rather than something you can farm in a circle.

Destroys a piece of starred gear and converts its stars into Shattered Fragments.
| Cost | 2,500,000 Silver Jeon, plus the item itself |
| You receive | 1 Shattered Fragment per star |
| Charges used | None (the item is destroyed) |
Requirements

Re-rolls the random bonuses on the item's base stats. Your option stars are not touched.
| Cost | 50 Shattered Fragments |
| Charges used | 1 |
What gets re-rolled
| Gear | Stats re-rolled |
|---|---|
| Weapons | Damage, Attack Rate, Elemental Damage |
| Armour | Defense, Dodge, Elemental Defense |
| Gloves | Defense, Attack Rate |
| Boots | Defense, Dodge |
| Necklace | Elemental Defense |
| Ring | Elemental Damage |
The whole set is re-rolled together, so you cannot keep one good value and re-roll the rest. The window shows the possible range for each stat so you can see how good the current roll is.

Re-rolls the option stars the item already has. The number of stars never changes.
| Cost | 75 Shattered Fragments, or 125 with a star held |
| Second hold | 1 Lock Charm, consumed |
| Charges used | 1 |
Requirements
Every star that is not held is replaced: both which stat it is and how strong it is. A 3-star item with nothing held comes back with 3 completely different stars. Nothing is added and nothing is lost.
Each star has a lock beside it. A held star keeps its exact stat and value through the re-roll, so you can protect the one you want and re-roll the rest.

Adds one new option star and leaves the ones you already have alone.
| Cost | 150 Shattered Fragments |
| Charges used | 1 |
Requirements
Your existing stars keep their exact stat and value, so this only ever adds to them. The new star is always a stat the item does not already carry, so you will never get a duplicate.

Refills a spent item's reroll charges so you can keep working on it.
| Cost | 1 Gear Restoration Scroll, consumed |
| Charges used | None (it resets them back to 3 / 3) |
The scroll is sold by the Black Market NPC in Yongu at [4636, 2774].
Requirements
0 / 3 remaining). You cannot top up an item
that still has charges left.Restoring costs no silver and no fragments, and it does not change your stats or stars in any way; it only gives the item its charges back.
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