---
title: Gear Enchanting & Combining
category: New player
---

# Gear Enchanting & Combining

As you farm mobs and bosses, you will occasionally find enchant materials. These are used to improve rare and unique gear.

## Enchant Material Tiers

<table class="wk-fac-mini-table">
  <thead>
    <tr>
      <th>Material</th>
      <th>Enchant Value</th>
      <th>Availability</th>
    </tr>
  </thead>
  <tbody>
    <tr><td>Tin</td><td>3%</td><td>In game</td></tr>
    <tr><td>Dark Steel</td><td>6%</td><td>In game</td></tr>
    <tr><td>Black Steel</td><td>9%</td><td>In game</td></tr>
    <tr><td>Steel of Eternity</td><td>12%</td><td>In game</td></tr>
    <tr><td>Gold of Eternity</td><td>15%</td><td>Currently not in game</td></tr>
  </tbody>
</table>

## What Each Gear Piece Improves

- **Weapon**: Damage
- **Armor**: Defense
- **Gloves**: Hit Rate
- **Shoes**: Dodge
- **Necklace**: Elemental Defense
- **Ring**: Elemental Damage

## Where to Enchant

- **Blacksmith**: Weapons
- **Tailor**: Armor, Gloves, Shoes

## Core Rules

- Enchanting and combining both require **silver**.
- Enchant materials are consumed on both **success and failure**.
- If an enchant attempt fails, your current enchant level drops by **3%**.
- Maximum enchant level is **120%**.
- **Necklaces and rings cannot be enchanted or combined**.

## Important Notes

- Luck gear is found on some unique items and is very important if you are pushing high enchant percentages.
- Luck is not required, but it significantly improves success rate.
- On failure, your gear can be destroyed if you do not use protection charms.
- Protection charms can be obtained from players, item mall, and events.

## Gear Combining

Combining is another upgrade system that can increase gear stats up to **+12**.

To combine gear, visit your faction's **Antique Dealer** in your starting map and choose **Combine**.

### Combine Requirements

- **Weapons**: Same rarity and same weapon type.
- **Armor / Gloves / Shoes**: Same rarity, but can be mixed across factions.

## Lucky Enchant / Lucky Combine

- **Lucky Enchant** (currently not in game) and **Lucky Combine** can be obtained from the item mall.
- Each gives a flat **+5% success rate**.
- They are single-use and are consumed on both success and failure.

## Garuda's Song (GS)

**Garuda's Song (GS)** increases player luck by **100%**.
It is a level 60 skill obtained from various mobs and bosses, or by buying/trading with other players.

## Critical Rate from Enchanting

Enchanting weapons and armor grants static critical rate chance and critical rate defense at the following breakpoints:

<table class="wk-fac-mini-table">
  <thead>
    <tr>
      <th>Enchant %</th>
      <th>Crit Bonus</th>
    </tr>
  </thead>
  <tbody>
    <tr><td>72%</td><td>1%</td></tr>
    <tr><td>84%</td><td>2%</td></tr>
    <tr><td>96%</td><td>3%</td></tr>
    <tr><td>108%</td><td>4%</td></tr>
    <tr><td>120%</td><td>6%</td></tr>
  </tbody>
</table>

**Heavenly Blow** (crit boost skill) does not affect these enchant critical rates. These are fixed, static bonuses.
